The Object Viewer provides a way to view and alter the contents of the C structures representing the network and the example sets. The entry below the button bar is the name of the object being viewed. This will be empty for the current network. However, if there is no current network, the root structure is the top of the object tree. This is explained a bit more in the section on objects.
Typing a new object path and pressing Enter
will go to that
object.
Alternately, you may click on the buttons for sub-objects or use the
pull-down menus for arrays of sub-objects to traverse the network tree.
The information displayed in the Object Viewer is not automatically
updated, except in rare cases for values that also appear on the main
window.
The buttons at the top of the display have the following effects:
group(3).unit(2)
it will change to
group(3)
.
group(3).unit(2)
will
become group(3).unit
.
group(3).unit(2)
will become
group(3).unit(1)
.
group(3).unit(2)
will become
group(3).unit(3)
.
Some fields in the network are write-protected, but many can be changed.
To do this, just click in the entry box for the field, edit the value,
and press Enter
. The changes won't take effect until
Enter
is pressed. Tab
will advance to the
next entry.
The Object Viewer may be resized vertically. There can be multiple Object Viewers open at once, allowing you to view different parts of the network simultaneously.
The layout of the Object Viewer may not be quite right depending on the font that you use and the resolution of your display. This can be fixed in the .lensrc file.